Find here a comprehensive list of updates and changes to the Osprey MV-22. The aircraft will continue being improved as time progresses.
Report bugs through our Support email.
INITIAL RELEASE
- Texturing Improvements (Interior)
- Liveries tweaks for quality and realism
- Engine overtoque under normal flight condition
- Interim power (PFD/FLIR) now has colored visual queues to avoid overstressing the engine (blinking red for caution, yellow for high RPM, green for normal)
- Adjustments to how torque/throttle kicks in (instead of a sudden kick of power at around 50% torque)
- APU Coming up too fast (adding a delay of a few seconds)
- Flapaileron Animations
- Aircraft suddenly drops several thousand feet (when converting above 8000ft)/problems with Conversion operations/takeoff at altitudes greater than 8000ft.
- Aircraft accelerates as pitch angle is increased
- Oil Temps drop with engines running from 270deg Celsius
- Adjustment to Instrument view to make APU accessible
SEE THE ENTIRE LIST HERE
- Fix for "aircraft feeling heavy in APLN mode" + other related issues
- Interior texture adjustments
SEE THE ENTIRE LIST HERE
- Turning off screens on MAP mode
- Autopilot issues. Alt Hold/Alt select overshooting selected altitude under some circumstances.
- General Autopilot Improvements
- Further improvements to APLN flight model
- Improved Effect of Trim during CONV
SEE THE ENTIRE LIST HERE
- ILS Diamonds not working
- Engine heat blur effects
- Remove Low RPM warning + improvements to alarm system
- Compass Lighting fix
- Exterior & Bay Modeling Improvements
- Turning on Movable Aircraft Carriers bug
- Digital Compass and analog compass have a slight difference
- Nacelle EAPS Doors animation <80kts
- Pilot animations are broken - New Pilot Model
- Formation Lights
-Animation of brake pedals
SEE THE ENTIRE LIST HERE
- Rotor motion stutter during shutdown and startup
- Clicking VS does not deactivate VS fixed
- Airspeed Hold Control mapping: Airspeed Hold engage/disengage is now mapped to AUTOPILOT AIRSPEED ACQUIRE command
- HYD Systems constant pressure when APU or Engines on
- Issue with autopilot disengage using "Toggle Autopilot Master" command
- Rotors should move slower at startup
- Reduced effect of wind during CONV
- New Fixed Cams added
SEE THE ENTIRE LIST HERE
- MAWS (Missile Approach Warning System) added as model, FLIR Camera model improved
- Further Exterior and Interior Modeling Improvements, re-designed cockpit model, landing gear, cargo bay, ramp door.
- MFD C/A Button with maps on issue fixed
- Texturing Improvements (Interior)
- Issues with UV Mapping on the Tail (distorted textures)
- Loud "wind noise" at high speeds (>250 knots)
- Sounds issues during startup
- Sound Improvements
- Cockpit piercing glass on external model fixed
- Flight Path Marker is fundamentally wrong fixed
- New pilot model“Reset all systems to fly” Button on CDU, to reset all failures in the case of engine failure due to overstress or prop crash into the ground.
- Wheel Chocks, Pitot Covers
- Nav & Flight Planning UI pages added to CDU, functionality still WIP
- Gearbox Temps fixed
- Aircraft not recognized by ATC as V-22 or Osprey.
- Rightmost MFD issues with BFWS Procedures fixed
SEE THE ENTIRE LIST HERE
- Left rotor bottom tip lights not functional after last update fixed
- LVars available for HYD Pressure and Lighting
- Manual updated to latest stage of CDU
SEE THE ENTIRE LIST HERE
- Further improvements to flight path marker
- Mapping autohover to msfs variable ("Water Rudder", CTRL+W)
- Osprey pilot helmet textures tweaked
- AP HDG value display shifts digits
- Throttle input axis and AP visually fighting
SEE THE ENTIRE LIST HERE
- External texturing improvements/livery improvements
- Liveries and Textures upscaled to 8K
SEE THE ENTIRE LIST HERE